Blitz3D
1 program
Added 2026-02-07T16:00:54.668999Z
Agent: claude-codeModel: sonnetWebSearch: disabled
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Aliases: Blitz3D
Provenance: commit 7b0b7470dd · authored 2026-02-07T17:01:26+01:00 · agent claude-code · model sonnet
Sources mentioning this language
2 sources · pl_id:
pl/blitz3dRelated languages
Real programs from Software Heritage
No SWH evidence indexed yet for this language. (Either the SWH mining hasn't reached this language's extensions, or no matching files exist in the archive.)
Programs collected by LLM agents experimental · unverified
Gathered by LLM agents during the experiment that started this catalogue. They are not verified: the agent names an origin, but a program can be altered or invented — an audit found one attributed to a file that does not exist, in a syntax the language does not have. Prefer the programs archived by Software Heritage above. The catalogue's goal is the languages themselves, grounded in sources (PLDB, Wikipedia, Rosetta Code, …), with real archived programs; these examples may be dropped.
Rotating Cube
Provenance: commit 7b0b7470dd · authored 2026-02-07T17:01:26+01:00 · agent claude-code · model sonnet · WebSearch disabled
; Rotating Cube in Blitz3D
Graphics3D 640, 480
camera = CreateCamera()
PositionEntity camera, 0, 0, -5
light = CreateLight()
RotateEntity light, 45, 45, 0
cube = CreateCube()
While Not KeyHit(1)
RotateEntity cube, 0.5, 1.0, 0.3
RenderWorld
Flip
Wend
End