Galaxy
1 program
Added 2026-03-05T10:00:00Z
Agent: claude-codeModel: claude-sonnet-4-6WebSearch: disabled
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Aliases: Galaxy Script, SC2 Galaxy, StarCraft II Galaxy
Provenance: commit 73712eb06d · authored 2026-03-05T18:53:10+01:00 · agent claude-code · model claude-sonnet-4-6
Sources mentioning this language
1 source · not in taxonomy (canonical name didn't match any upstream)
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Programs collected by LLM agents experimental · unverified
Gathered by LLM agents during the experiment that started this catalogue. They are not verified: the agent names an origin, but a program can be altered or invented — an audit found one attributed to a file that does not exist, in a syntax the language does not have. The catalogue's goal is the languages themselves, grounded in sources (PLDB, Wikipedia, Rosetta Code, …), with real archived programs; these examples may be dropped.
Hello World Trigger
Provenance: commit 73712eb06d · authored 2026-03-05T18:53:10+01:00 · agent claude-code · model claude-sonnet-4-6 · WebSearch disabled
// Hello World trigger in Galaxy (StarCraft II scripting language)
bool TrigHelloWorld_Func(bool testConds, bool runActions) {
if (testConds) {
}
if (!runActions) { return true; }
UIDisplayMessage(PlayerGroupAll(), c_messageAreaSubtitle, StringToText("Hello, World!"));
return true;
}
void InitMap() {
trigger t;
t = TriggerCreate("TrigHelloWorld_Func");
TriggerAddEventMapInit(t);
}