Microsoft Developer Studio Project

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Aliases: —

Sources mentioning this language

3 sources · pl_id: pl/microsoft-developer-studio-project
LinguistHyperpolyglotWikidata · Q105863120

Extensions claimed by this language

2 claims. Each row is one upstream assertion with its strength. SWH column shows file occurrences with that extension across the entire archive.
ExtensionSourceStrengthSWH
.dsplinguistprimary418.5K files
.mdpwikidataprimary115.5K files

Programs

No programs recorded for this language yet.

Real programs from Software Heritage

2 samples mined from derived_datasets/<date>/contents/*.parquet, byte-verified against the SWH archive. Citation-grade qualified SWHIDs preserved.
all_static.dsp · 1905 B · ext .dsp · seen 4104× in SWH
via heuristicrule h/linguist/.dsp/0
swh:1:cnt:a56a1c9b79ee0a5fd0f88de0dd59183278a35c7d;origin=https://github.com/LMS-Community/squeezeplay;anchor=swh:1:rev:3650cd48a079a5af98d1176e8a276f18a4b392c3;path=/src/flac-1.2.1/all_static.dsp
Open in SWH · Raw bytes (SWH) · GitHub raw
Show source
# Microsoft Developer Studio Project File - Name="all_static" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Generic Project" 0x010a

CFG=all_static - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "all_static.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "all_static.mak" CFG="all_static - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "all_static - Win32 Release" (based on "Win32 (x86) Generic Project")
!MESSAGE "all_static - Win32 Debug" (based on "Win32 (x86) Generic Project")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "all"
# PROP Scc_LocalPath "."
MTL=midl.exe

!IF  "$(CFG)" == "all_static - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "obj\release"
# PROP Intermediate_Dir "obj\release"
# PROP Target_Dir ""

!ELSEIF  "$(CFG)" == "all_static - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "obj\debug"
# PROP Intermediate_Dir "obj\debug"
# PROP Target_Dir ""

!ENDIF 

# Begin Target

# Name "all_static - Win32 Release"
# Name "all_static - Win32 Debug"
# Begin Source File

SOURCE=.\README
# End Source File
# End Target
# End Project
ZipArchive_STL_DLL.dsp · 7732 B · ext .dsp · seen 19× in SWH
via heuristicrule h/linguist/.dsp/0
swh:1:cnt:e5348d3063aefad4f077be13fe8b6438c02a9f59;origin=https://github.com/StepMania-AMX/StepMania-AMX;anchor=swh:1:rev:fd57b3f35eeff8beaf8d7e8cae0dc0c452add6b2;path=/src/smpackage/ZipArchive/ZipArchive_STL_DLL.dsp
Open in SWH · Raw bytes (SWH) · GitHub raw
Show source
# Microsoft Developer Studio Project File - Name="ZipArchive" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=ZipArchive - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "ZipArchive_STL_DLL.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "ZipArchive_STL_DLL.mak" CFG="ZipArchive - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "ZipArchive - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "ZipArchive - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "ZipArchive - Win32 Unicode Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""$/ZipArchive_STL", JHAAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "ZipArchive - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ZipArchive___Win32_Release"
# PROP BASE Intermediate_Dir "ZipArchive___Win32_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ZipArchive_STL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /I "./zlib" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ZLIB_DLL" /D "ZIP_HAS_DLL" /D "ZIP_BUILD_DLL" /D "ZIP_ARCHIVE_STL_PROJ" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 User32.lib /nologo /dll /machine:I386 /out:"Release/ZipArchive.dll"
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "ZipArchive - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "ZipArchive___Win32_Debug"
# PROP BASE Intermediate_Dir "ZipArchive___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ZipArchive_STL_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "./zlib" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ZLIB_DLL" /D "ZIP_HAS_DLL" /D "ZIP_BUILD_DLL" /D "ZIP_ARCHIVE_STL_PROJ" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 User32.lib /nologo /dll /debug /machine:I386 /out:"Debug/ZipArchive.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "ZipArchive - Win32 Unicode Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ZipArchive___Win32_Unicode_Release"
# PROP BASE Intermediate_Dir "ZipArchive___Win32_Unicode_Release"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Unicode_Release"
# PROP Intermediate_Dir "Unicode_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O1 /I "./zlib" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ZLIB_DLL" /D "ZIP_HAS_DLL" /D "ZIP_BUILD_DLL" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /I "./zlib" /D "NDEBUG" /D "_UNICODE" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ZLIB_DLL" /D "ZIP_HAS_DLL" /D "ZIP_BUILD_DLL" /D "ZIP_ARCHIVE_STL_PROJ" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 User32.lib /nologo /dll /machine:I386 /out:"Release/ZipArchive.dll"
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 User32.lib /nologo /dll /machine:I386 /out:"Unicode_Release/ZipArchive.dll"
# SUBTRACT LINK32 /pdb:none

!ENDIF 

# Begin Target

# Name "ZipArchive - Win32 Release"
# Name "ZipArchive - Win32 Debug"
# Name "ZipArchive - Win32 Unicode Release"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\stdafx.cpp
# End Source File
# Begin Source File

SOURCE=.\ZipArchive.cpp
# End Source File
# Begin Source File

SOURCE=.\ZipArchive.rc
# End Source File
# Begin Source File

SOURCE=.\ZipAutoBuffer.cpp
# End Source File
# Begin Source File

SOURCE=.\ZipCentralDir.cpp
# End Source File
# Begin Source File

SOURCE=.\ZipCompatibility.cpp
# End Source File
# Begin Source File

SOURCE=.\ZipException.cpp
# End Source File
# Begin Source File

SOURCE=.\ZipFile.cpp
# End Source File
# Begin Source File

SOURCE=.\ZipFileHeader.cpp
# End Source File
# Begin Source File

SOURCE=.\ZipMemFile.cpp
# End Source File
# Begin Source File

SOURCE=.\ZipPathComponent.cpp
# End Source File
# Begin Source File

SOURCE=.\ZipPlatform.cpp
# End Source File
# Begin Source File

SOURCE=.\ZipPlatformComm.cpp
# End Source File
# Begin Source File

SOURCE=.\ZipStorage.cpp
# End Source File
# Begin Source File

SOURCE=.\ZipString.cpp
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\resource.h
# End Source File
# Begin Source File

SOURCE=.\stdafx.h
# End Source File
# Begin Source File

SOURCE=.\ZipAbstractFile.h
# End Source File
# Begin Source File

SOURCE=.\ZipArchive.h
# End Source File
# Begin Source File

SOURCE=.\ZipAutoBuffer.h
# End Source File
# Begin Source File

SOURCE=.\ZipBaseException.h
# End Source File
# Begin Source File

SOURCE=.\ZipCentralDir.h
# End Source File
# Begin Source File

SOURCE=.\ZipCollections.h
# End Source File
# Begin Source File

SOURCE=.\ZipCompatibility.h
# End Source File
# Begin Source File

SOURCE=.\ZipException.h
# End Source File
# Begin Source File

SOURCE=.\ZipExport.h
# End Source File
# Begin Source File

SOURCE=.\ZipFile.h
# End Source File
# Begin Source File

SOURCE=.\ZipFileHeader.h
# End Source File
# Begin Source File

SOURCE=.\ZipFileMapping.h
# End Source File
# Begin Source File

SOURCE=.\ZipMemFile.h
# End Source File
# Begin Source File

SOURCE=.\ZipPathComponent.h
# End Source File
# Begin Source File

SOURCE=.\ZipPlatform.h
# End Source File
# Begin Source File

SOURCE=.\ZipStorage.h
# End Source File
# Begin Source File

SOURCE=.\ZipString.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

Disambiguation rules

Linguist heuristic rules that predict this language when one of its claimed extensions is shared with another.
RuleExtKindPredicates (truncated)
h/linguist/.dsp/0.dsppredicates[{"kind": "any", "regexes": ["# Microsoft Developer Studio Generated Build File"]}]

Contribute — propose a file extension

Tell us where to find evidence about Microsoft Developer Studio Project (mapped to pl/microsoft-developer-studio-project). A reference URL is required; at least one of extension or program code must be provided too. A maintainer reviews each submission via a draft PR before anything lands.
Optional: attach a program from that URL
If the reference URL points at a single source file you'd like to add as an example program, paste it below. The workflow will write it under languages/Microsoft_Developer_Studio_Project/programs/<sha>/. Keep under ~200 lines.
(or open the pre-filled issue directly)
← Microsoft BASIC Microsoft Object Description Language →