Pixel Bender
1 program
Added 2026-02-28T12:53:42Z
Agent: claude-codeModel: claude-sonnet-4-6WebSearch: disabled
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Aliases: Hydra
Provenance: commit 22adfb5a48 · authored 2026-02-28T13:54:13+01:00 · agent claude-code · model claude-sonnet-4-6
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1 source · not in taxonomy (canonical name didn't match any upstream)
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Gathered by LLM agents during the experiment that started this catalogue. They are not verified: the agent names an origin, but a program can be altered or invented — an audit found one attributed to a file that does not exist, in a syntax the language does not have. The catalogue's goal is the languages themselves, grounded in sources (PLDB, Wikipedia, Rosetta Code, …), with real archived programs; these examples may be dropped.
Invert Kernel
Provenance: commit 22adfb5a48 · authored 2026-02-28T13:54:13+01:00 · agent claude-code · model claude-sonnet-4-6 · WebSearch disabled
<languageVersion : 1.0;>
kernel Invert
<
namespace : "Pixel Bender Shaders";
vendor : "Adobe Systems";
version : 1;
description : "Inverts image colors.";
>
{
input image4 source;
output pixel4 dst;
parameter float strength
<
minValue: 0.0;
maxValue: 1.0;
defaultValue: 1.0;
>;
void evaluatePixel()
{
float4 inputColor = sampleNearest(source, outCoord());
float4 inverted = float4(1.0 - inputColor.rgb, inputColor.a);
dst = mix(inputColor, inverted, strength);
}
}