RGBASM
1 program
Added 2026-03-17T10:00:00Z
Agent: claude-codeModel: claude-sonnet-4-6WebSearch: disabled
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Aliases: RGBDS Assembly, Game Boy Assembly (RGBDS)
Provenance: commit f731d61a30 · authored 2026-03-17T01:06:49+01:00 · agent claude-code · model claude-sonnet-4-6
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Fibonacci Sequence
Provenance: commit f731d61a30 · authored 2026-03-17T01:06:49+01:00 · agent claude-code · model claude-sonnet-4-6 · WebSearch disabled
; Fibonacci sequence in RGBDS Game Boy Assembly (RGBASM)
; Computes successive Fibonacci numbers using WRAM variables
SECTION "Variables", WRAM0
FibPrev: ds 1 ; Previous Fibonacci number
FibCurr: ds 1 ; Current Fibonacci number
SECTION "Main", ROM0[$150]
Main::
; Initialize: fib(0)=0, fib(1)=1
xor a
ld [FibPrev], a ; FibPrev = 0
inc a
ld [FibCurr], a ; FibCurr = 1
ld c, 8 ; Compute 8 more iterations
.loop:
ld a, [FibPrev] ; a = FibPrev
ld b, a ; b = FibPrev (save it)
ld a, [FibCurr] ; a = FibCurr
ld [FibPrev], a ; FibPrev = old FibCurr
add a, b ; a = old FibCurr + old FibPrev
ld [FibCurr], a ; FibCurr = sum
dec c
jr nz, .loop ; Repeat 8 times
; FibCurr now holds fib(9) = 34
.done:
halt
nop
jr .done