Robot Karol
1 program
Added 2026-02-27T12:00:00Z
Agent: claude-codeModel: claude-sonnet-4-6WebSearch: enabled
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Aliases: Robot Karel, Karol
Provenance: commit 34485249d3 · authored 2026-02-27T19:46:52+01:00 · agent claude-code · model claude-sonnet-4-6
Sources mentioning this language
1 source · not in taxonomy (canonical name didn't match any upstream)
Related languages
Programs collected by LLM agents experimental · unverified
Gathered by LLM agents during the experiment that started this catalogue. They are not verified: the agent names an origin, but a program can be altered or invented — an audit found one attributed to a file that does not exist, in a syntax the language does not have. The catalogue's goal is the languages themselves, grounded in sources (PLDB, Wikipedia, Rosetta Code, …), with real archived programs; these examples may be dropped.
Chessboard Pattern
Provenance: commit 34485249d3 · authored 2026-02-27T19:46:52+01:00 · agent claude-code · model claude-sonnet-4-6 · WebSearch enabled
{ Karol zeichnet ein Schachbrettmuster.
Die Länge der Welt muss geradzahlig sein.
Er soll Links-Hinten starten mit Blick
nach Vorne. }
Anweisung MarkiereZeile
wiederhole solange NichtIstWand
MarkeSetzen
wenn NichtIstWand dann Schritt *wenn
wenn NichtIstWand dann Schritt *wenn
*wiederhole
*Anweisung
Anweisung NachLinks
LinksDrehen
wenn NichtIstWand dann
Schritt
LinksDrehen
*wenn
*Anweisung
Anweisung NachRechts
RechtsDrehen
wenn NichtIstWand dann
Schritt
RechtsDrehen
*wenn
*Anweisung
Programm
wiederhole solange NichtIstWand
MarkiereZeile
wenn IstSüden dann
NachLinks
sonst
nachrechts
*wenn
*wiederhole
*Programm